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Take Madame Wanda out and loot Golden Knocker.Never worry about your weapon breaking with this beauty! It's a great early weapon until the player finds weapons that deal more damage. The Golden Knocker is a solid gold version of the regular Head Knocker that can be stolen by Arthur. Gold normally is a weak material but in We Happy Few it’s indestructible. It was Arthur in the study with the lead pipe! 1.] Golden Knocker While it is one of the strongest weapons in the game, it's also fairly slow. As we learned earlier modified lead pipes are some of the best weapons you can get your hands on! The weapon has a chance to not only cause bleeding but also electrical damage, which itself has the possibility to stun enemies for a short period of time. The Sandman is the strongest weapon in the game. Can be carried without arousing suspicion.Bobbies and Joy Doctors will stand and do nothing until the effects wear off. If the NPC wanders into a wall or object they cannot pass, they'll resort to sitting on the ground distraught. The affected Wellies and Wastrels will wander aimlessly. When used on an enemy, they'll start hallucinating about dogs with mushrooms floating around their head. Why would you make your enemies hallucinate? Because it’s one of the easiest ways to escape. Because of how much damage it inflicts, as well as how fast it is, it makes for a fairly decent weapon late in the game. "Jack The Nipper" is an incredibly fast weapon that deals electrical damage with a chance of stunning them when they're hit. This is the best non-lethal weapon you can get your hands on in a game. Knock out those nasty Peepers! 4.] Jack The Nipper While bricks make a great distraction, spiky bricks are one of the few ranged weapons worth carrying. But no one ever said don’t throw spiky bricks! While bricks can be thrown by both Wellies and Wastrels none can throw spiky bricks. We all know the old saying: don't throw stones from glasshouses. I hope this isn't the same kind of fire axes firefighters use. Looted from Wellies or Bobbies in late gameplay.The ax blade glows faintly red while it emits sparks of fire. The bottom of the handle sports what appears to be a trigger handle that's been taped so the blowtorch is always on. 6.] The “No Questions Axe”ĭid the idea of a flaming lead pipe intrigue you but not quite fit? Well, then The “No Questions Axe” is perfect for you! The "No Questions Axe" is a regular Axe that has been extensively modified. We didn't start the fire! Well maybe I did a little. This makes The "Spitfire" much more valuable to your armory. There's little to no difference between “Spitfire” and “Pipe Down", besides the amount of damage they deal. What’s better than defeating your enemies with a lead pipe? Well, a lead pipe on fire of course! The "Spitfire" is only seen later in the game, during Ollie's chapter, in which Wellies and Bobbies in the Parade District wield it. Slash through your enemies 7.] The “Spitfire” Bleeding in We Happy few only means you have to get one or two wacks in before your enemy is a goner! The rag doll mechanics of the game are pretty comical slashing at enemies will cause them to get thrown a little once they die which is a fun perk. It's not wielded by any other enemy in the game. Giving classic horror vibes use the Eager Cleaver to cut down enemies.The "Eager Cleaver" is a shiny steel kitchen cleaver with a wooden handle. It can be extremely comical to have a large mob chase you and then immediately start vommiting. It will not inflict any damage on the targets when used, but it will cause them to stop in their tracks and throw up, allowing you to escape safely. If you’re going for a pacifist playthrough this bomb is perfect. It can be crafted or found when searching. One unique banger is called the vomit bomb.
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In the We Happy Few bombs are called Bangers. What if you add a hiliarous effect to the boom. We all love the boom of grenades in action games. Who needs ammo when you have a bayonette? Lee-Enfield Rifles are dangerous as they're encountered fairly early in the game, this makes Soldiers incredibly dangerous to aggravate as they can easily kill the player if they're not careful through bleeding. If you can grab one off a soldier it is invaluable in beginning gameplay. There are no bullets found in Wellington Wells, the Soldiers of Ravenholm have resorted to attaching bayonets at the end of the rifles.
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